> I'd rather prefer a more "semantic" abstraction in the > user extensions, and work-arounds in the client code.
Agreed. > I don't think it > is a good idea to click by coordinates when there is a chance to > click on identifiable elements anyway. It should boil down to > intelligent locators, not coordinates. It's not clicking by coordinates, but adding an offset to the coordinates. However, I agree - it should just work without them. > I'm still wondering why the exact same thing is working in the > (rather crude ) test_showcase.js Simulator script ...?! Probably because we're using ComboBoxEx. So there is still a need to fix up clicking in tables for some reason. Similarly to you I have very little time to spend on these things. We have a workaround at the moment, using explicit mouseDownAt and mouseUpAt. I think that might be where it is left for the moment. I've added a note to the Wiki. Hugh ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
