skar wrote:
Derrell Lipman wrote:
setUserData takes two parameters: a key and a value. It's used ONLY by your code, which can later retrieve the value with getUserData(key). So in your function that tries to save the data at the server but the server says, "sorry, can't do it" you could call

   this.table.setUserData("currentCellEditing", event.value);
   this.table.startEditing();

The act of calling startEditing() causes the cell editor factory to be invoked. Look at qx.ui.table.celleditor.TextField as a simple one to extend. Your cell editor factory can then call:

var valueToEdit = table.getUserData("currentCellEditing") || cellEditor.originalValue;
  table.setUserData("currentCellEditing", null);
How do I get access to the table variable from inside the cell editor? I can access it via the qx.core.Init.getApplication().tabs.mytab.table namespace, but is there a simpler way to do that?
Never mind, I passed the table value to the factory's constructor, stored it in a member and then in the create method used that table var to get at the userdata. Thanks for the all the code tips and the patience :) I finally have the desired behavior.

cheers,
skar.

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