Hi Burak,

I never though about these things. I think that qooxdoo is smart
enough to make lazy instantiation of widgets fast. I'm working in JS a
lot (not only with qooxdoo, I'm also doing on one arcade game) and my
experiences are that the biggest performance problems are caused by
DOM. I can make nearly unlimited function calls, but when it goes to
DOM I'm really careful.

I think that qooxdoo is fast enough, but <canvas> rendering in some
cases and decreasing of dom elements can increase performance a lot.
I'm looking forward to see <canvas> in table and virtual widgets
rendering;-)

-- 
Best regards
- Petr Kobalicek <http://kobalicek.com>

2009/10/16 Burak Arslan <burak.ars...@arskom.com.tr>:
> Petr Kobalíček wrote:
>> I think that you shouldn't worry about function calls. Each property
>> needs function call, object creation, etc. To create one qooxdoo
>> widget instance there are tens of function calls so another one (or
>> tens) in your layer is really not important:)
>>
>>
> hi,
>
> petr, thanks for the feedback, i guess you're right.
>
> another thing: it's tempting to always initialize widgets inside
> parents' 'appear' events, (including logic to do this only once) in
> order to defer drawing as much as possible.
>
> but i wonder whether this'd have unwanted side effects? any reason why
> this method would not be desirable? (i can't see any)
>
> best regards,
> burak
>
>
>
>
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