Derrell Lipman wrote:
> 
> This is silly (nay, ridiculous), and one of the few design decisions made
> by the core team that I seriously disagree with... because it causes a
> complete waste of time for all of us as we try to figure out why the
> obvious way to do something doesn't work.
> 

I'm of two minds about this. On the one hand, this makes things much more
complex and confusing for QooxDoo newcomers (and veterans, for that matter).
On the other hand, code that manipulates QooxDoo widgets in a general way is
much simpler when it can depend on a completely consistent selection
interface. Think about data binding, for example -- it would be very ugly if
that code had to special case a bunch of widgets because they offered one
vs. the other selection API.

On the other hand, it might be possible to have it both ways: let simple
widgets offer the simple (non-array) selection API, let complex widgets off
the complex one, and then make a property that can be queried to determine
which one the widget offers.

Dave

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