Hello Greg,
this behavior sounds strange in deed. Currently it's not clear to me why
this is happening. Can you cut down this issue to a small playground example
where I can exactly see what you are doing and how your structure is?
Maybe we can additionally speed up your drag'n'drop implementation because
that for loop seems to be a bit too much. You should get both UI elements
(draged and drop target) which should be enough for a move action.
Regards,
Martin
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