>> Is there a reason for this code not to work?
>> 
>> qx.Class.define("text.Wid",
>> {
>>   extend : qx.ui.core.Widget, //(or nothing or qx.core.Object -> no
>> difference of course!

>"of course"?! - bullshit! of course it makes a difference, even if not
>for this particular problem.

I don't see any bullshit here. I am not talking about all other problems.

>> when Widget is the one supporting translation,
>> though we use direct access of the locale Manager.)
>> 
>>     statics :
>>     {
>>         BUTTONS : {
>>             ttt : {
>>                 label : qx.locale.Manager.tr("Great"),
>>                 toolTipIcon : null,
>>                 toolTipText : qx.locale.Manager.tr("Life is great!")
>>             }
>>          }
>>       }
>>    }
>> 
>> When we access the ttt by doing a set of ttt to a widget,

>"doing a set of ttt to a widget"??

widget.set(ttt);

>> then the
>> localization info is not translated, 

>this sounds like you got it working through some other way. which was that?

putting it within the member block, but then not static anymore.

>> instead falls back to the English
>> version (probably the C version).

>as this is evaluated at load time of the class, is it assured that the
>i18n information has been loaded prior to that?!

yes, as I said.


Do you really want a static class to do ALL evaluations at load time? 
...including expected saved functions....

Stefan


> 
> Is it because the current locale for "no-man's-land" is not set (only
> for or through the Application class)? It would be expected to translate!
> 
> Stefan
> 
> 
> 
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