Hey, thats no code we have in general in the framework so you have to do it yourself. But take a look at the inspector implementation. It has exactly that for selecting widgets by mouse. __searchWidgetInAllRoots in inspector.components.Selector should be a good start for you.
Regards, Martin Am 17.11.2010 um 21:01 schrieb Mustafa Sak: > Hi List, > > How to get object / widget at mouse position? > > Regards Sak > Von meinem iPhone gesendet > > ------------------------------------------------------------------------------ > Beautiful is writing same markup. Internet Explorer 9 supports > standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. > Spend less time writing and rewriting code and more time creating great > experiences on the web. Be a part of the beta today > http://p.sf.net/sfu/msIE9-sfdev2dev > _______________________________________________ > qooxdoo-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today http://p.sf.net/sfu/msIE9-sfdev2dev _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
