Hey,

thats no code we have in general in the framework so you have to do it 
yourself. But take a look at the inspector implementation. It has exactly that 
for selecting widgets by mouse. __searchWidgetInAllRoots in 
inspector.components.Selector should be a good start for you.

Regards,
Martin


Am 17.11.2010 um 21:01 schrieb Mustafa Sak:

> Hi List,
> 
> How to get object / widget at mouse position?
> 
> Regards Sak
> Von meinem iPhone gesendet
> 
> ------------------------------------------------------------------------------
> Beautiful is writing same markup. Internet Explorer 9 supports
> standards for HTML5, CSS3, SVG 1.1,  ECMAScript5, and DOM L2 & L3.
> Spend less time writing and  rewriting code and more time creating great
> experiences on the web. Be a part of the beta today
> http://p.sf.net/sfu/msIE9-sfdev2dev
> _______________________________________________
> qooxdoo-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel


------------------------------------------------------------------------------
Beautiful is writing same markup. Internet Explorer 9 supports
standards for HTML5, CSS3, SVG 1.1,  ECMAScript5, and DOM L2 & L3.
Spend less time writing and  rewriting code and more time creating great
experiences on the web. Be a part of the beta today
http://p.sf.net/sfu/msIE9-sfdev2dev
_______________________________________________
qooxdoo-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel

Reply via email to