i tried it too.
there is no rendering problem, and nothing in the console.
can you try out this example [ it is a newly generated qooxdoo app
Application.js file]:
-------------------------------------------------
/* ************************************************************************
Copyright:
License:
Authors:
************************************************************************ */
/* ************************************************************************
#asset(for2/*)
************************************************************************ */
/**
* This is the main application class of your custom application "for2"
*/
qx.Class.define("for2.Application",
{
extend : qx.application.Standalone,
/*
*****************************************************************************
MEMBERS
*****************************************************************************
*/
members :
{
/**
* This method contains the initial application code and gets called
* during startup of the application
*
* @lint ignoreDeprecated(alert)
*/
main : function()
{
// Call super class
this.base(arguments);
// Enable logging in debug variant
if (qx.core.Environment.get("qx.debug"))
{
// support native logging capabilities, e.g. Firebug for Firefox
qx.log.appender.Native;
// support additional cross-browser console. Press F7 to toggle
visibility
qx.log.appender.Console;
}
/*
-------------------------------------------------------------------------
Below is your actual application code...
-------------------------------------------------------------------------
*/
// Create a button
var data = [[1, 'First name 1', 'Last name 1'],
[2, 'First name 2', 'Last name 2']];
var model = new qx.ui.table.model.Simple();
model.setData(data);
model.setColumns(['ID', 'First names', 'Last names'], ['id', 'first',
'last']);
var table = new qx.ui.table.Table(model);
var columnmodel = table.getTableColumnModel();
var barPlotter = new canvascell.plotter.Bar({
fill: '#ff0000',
border: '#00ff00'
});
columnmodel.setDataCellRenderer(0,new
canvascell.Renderer(barPlotter));
var table2 = new qx.ui.table.Table(model);
var columnmodel2 = table2.getTableColumnModel();
var barPlotter2 = new canvascell.plotter.Bar({
fill: '#ff0000',
border: '#00ff00'
});
columnmodel2.setDataCellRenderer(0,new
canvascell.Renderer(barPlotter2));
var doc = this.getRoot();
var stack = new qx.ui.container.Stack();
// add some children
stack.add(table);
stack.add(table2);
var prev = new qx.ui.form.Button("Previous",
"icon/22/actions/go-previous.png");
var next = new qx.ui.form.Button("Next",
"icon/22/actions/go-next.png");
prev.addListener("execute", stack.previous, stack);
next.addListener("execute", stack.next, stack);
doc.add(prev, {
left: 100,
top: 50
});
doc.add(next, {
left: 100,
top: 150
});
doc.add(stack, {
left: 300,
top: 50
});
}
}
});
-------------------------------------------
just create a new qooxdoo app, replace Application.js contents with the
above, and make sure you have something similar in your config.json:
"libraries" :
{
"library" :
[
{
"manifest" : "contrib://CanvasCell/trunk/Manifest.json",
"uri" : "../../../NetBeansProjects/qooxdoo-contrib/CanvasCell/trunk"
}
]
},
clicking next and previous works just fine.
maybe there is something in your app that does something, or maybe another
plotter presents this bug [I used canvascell.plotter.Bar]. What plotter do
you use ?
cheers,
Gabi
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