The text to render is set via the "value" property for svg.text.Text (acquired from svg.core.MTextContainer mixin). I doesn't show up in the API docs for svg.text.Text, but it works. One other thing I found while getting started with svg.text.Text: it doesn't support any fill properties out of the box, so I just created a subclass to mix in svg.paint.MFillProperties, which seemed to work OK for setting text colour.
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