You can do this a number of ways depending on your need.
With an associative array/map object:
var map = {
'somekey' : dcbase.myCustomerButton,
'otherkey' : dcbase.otherTypeOfButton
};
var val = 'somekey';
var lcClass = new (map[val])();
Or you could do it with a call to eval:
var classToCreate = 'dcbase.myCustomerButton';
var lcClass = eval('new ' + classToCreate + '()');
Or you could do it, similar to the first technique, but with a factory
method (probably attached statically to a parent class of all the
objects you might create in this instance).
--Greg
On Fri, Dec 23, 2011 at 12:58 PM, Simon White
<[email protected]> wrote:
> Hi
>
> I would like to be able to create a new class by building the class name
> at runtime as opposed to hard coding the class in code. Can this be done?
>
> For example instead of
>
> var lo = new dcbase.myCustomerButton();
>
> I would like to do the following:
>
> var lcClass = myWindow.Classname.substr(1,8)+"_con"+myButton.getLabel()
>
> var = new lcClass;
>
> Thanks,
> Simon
>
>
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