This action is in stand-by as in the last month I've done some unrelated work
and I've been very busy. I will begin again in a week, but I'm rethinking
the whole project. Do I really need qooxdoo for a game?
The parts that I would need were the class system (inheritance, mixin...),
models and stores. 
http://qooxdoo.678.n2.nabble.com/Some-problems-getting-and-sending-data-td7544796.html;cid=1337328318992-754
But as I don't know how to handle very well the stores , and I don't really
like 
http://qooxdoo.678.n2.nabble.com/Reusing-server-side-code-in-the-client-side-amp-amp-how-to-get-rid-of-the-require-in-nodejs-suggestin-td7452919.html;cid=1337328318992-754#a7496553
this way to work , but I accept it, I'm rethinking about the using or not of
qooxdoo in our project.

--
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http://qooxdoo.678.n2.nabble.com/How-to-integrate-qooxdoo-with-another-framework-that-doesn-t-use-the-qooxdoo-class-system-tp7405576p7565056.html
Sent from the qooxdoo mailing list archive at Nabble.com.

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