Hey,
The problem is in the application code, as you can see in the following lines:
> var parent = this.getLayoutParent();
> console.log('point a');
> parent.__GroupsQueuedTasksTable.kickReload();
> console.log('point b');
> parent.__GroupsCompletedTasksTable.kickReload();
You are accessing a variable starting with two underscores. That means that its
a private variable of your parent object. In the source version, there is no
way to prevent such a call, even if it should not be possible to access
privates at all. Using the build version, an optimization step reduces the
names in length to save some byte in the code and with that, the original name
is gone and can not be accessed anymore.
Regards,
Martin
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