I found a solution to my problem, but either I am doing something wrong (and
have been for a while) or there is a bug in 3.0.
I restored my code to pre 3.0 in /var/www/qooxdoo (instead of var/www/qx),
updated QOOXDOO_PATH in both and generated both source and build. Both ran
with no problems. My original posting was not totally correct, I was
actually using qooxdoo's icons so I had the following in my code:
#asset(todo/*)
#asset(qx/icon/${qx.icontheme}/*)
...
var newButton = new qx.ui.toolbar.Button(this.tr("Add"),
"icon/16/actions/list-add.png");
I did a migration and changed all #asset to @asset and the problem happened
again, although now the image was trying to be loaded from
http://phenom/qooxdoo/todo/source/qx/icon/Tango/16/actions/edit-clear.png
Note the missing resource subdirectory. I changed the @asset back to #asset
and the problem went away. I first tried swapping their position but that
had no affect.
Another thing I noticed was that this todo app uses some libraries I wrote
and they also use qooxdoo's icons but @asset works in them as long as the
todo app has #asset and not @asset -- the only difference I can see is that
the library modules have a single @asset statement whereas the todo app has
multiple asset statements.
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