I made this playground example: http://tinyurl.com/ndb25pa
When we click the button an AnimationHandle is assigned to the variable _animation. An event listener is attached to that variable to notify us when the animation ends. This is the function in line 46. In the line 27 if we hover the mouse over the button _AFTER_ the _bounce animation has ended, the animation handle still reports the animation as running _animation.isEnded(): false _animation.isPlaying(): true even the "end" event is fired. Is this intentional and we should set those states ourselves or is this a bug? ------------------------------------------------------------------------------ _______________________________________________ qooxdoo-devel mailing list qooxdoo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel