Matt Sergeant wrote:
On 26 Apr 2005, at 23:25, Robert Spier wrote:
Top-connecting hosts.
That requires keeping history. In a database or a hash. I have thought about that, but not sure we want to get into it...
Definitely true. :) But you asked, so I blue-skyed.
Well it may be worth doing - other high-end SMTP servers (IronPort, Ecelerity) do it so there's no reason we should be afraid.
Matt.
Unique keys, anyway.
Glitz is close to a marketing weasel's heart, and if that weasel is marketing himself, trust a weasel.
Never be afraid to puff up your employer's rezoomay site with GD 3d charts showing what a net star and a grand architect he is. He may be able to name his game, and if he does that, he's patent medicine on sale to sick dinosaurs for big bucks. Power feature, still open source of course, just naming his game that's "around the edges", nothing proprietary about it but him. Hopefully you only let him gnaw at the edges of what you paid for.
I was going to say don't bother but then I noticed the big picture, literally, GD 3d on a net star's rezoomay site. Personally I prefer random logs on a cathode half shell in text mode, but I wouldn't mind having an autograph on a postit note.
Or, they might want you to fly back across the big water. (Take the bribe, stay).
-Bob Dodds
