> 6. Use of C++11. There are quite a few goodies in the language nowadays
> that look very interesting. We should identify a few ones that would really
> help us, and double check with the compilers we need to support which
> ones we could actually use, and then decide on whether we should, or not.
> For that, input on which compilers people actually use, and which they
> really need to use to compile Creator would be beneficial.

To start the discussion on that, see 
http://wiki.apache.org/stdcxx/C++0xCompilerSupport for an idea of which 
compilers support which feature.
Both g++ 4.8 and clang 3.3 support all of c++11, the Microsoft compiler lacks 
quite a bit. (Btw, cl 11.0 == VS2012, cl 10 == VS2010).

Does anyone use any other compiler to compile Creator? 
If so, you should speak up now.

>From that table it is also pretty clear that the main limiting factor is 
>Visual Studio.
If we set the minimum supported version at Visual Studio 2008, then we can't 
make use of any C++11 features. 

If we move the minimum version to Visual Studio 2010,  then the following 
features are supported (straight from the table):
auto (g++ 4.4; clang 2.9)
decltype (g++ 4.3, clang 2.9)
lambda (g++ 4.5, clang 3.1)
Local and Unnamed Types as Template Arguments (g++ 4.5, clang 2.9)
New function declaration syntax for deduced return types (g++ 4.4, clang 2.9)
nullptr (g++ 4.6, clang 2.9)
r-Value References, std::move (g++ 4.5, clang 2.9)
static_assert (g++ 4.3, clang 2.9)

clang 2.9 was released 7.4.2011
clang 3.1 was released 22.5.2012

g++ 4.6  was released 25.3.2011 

I think we can't yet require Visual Studio 2012, so that leaves us imho with 
two options:
Minimum version: VS2010, clang 2.9, g++ 4.6 => auto, decltype, r-value, 
static_assert
or
Minimum version: VS2010, clang 3.1, g++4.6 => the above + lambda

I vastly prefer the second one.

daniel
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