> On Nov 23, 2016, at 4:38 PM, Kakadu <[email protected]> wrote:
> 
> Hey, folks
> 
> At the moment we need to compile QtCreator itself to setup right paths
> and compile a plugin.  I'm kind of curious is it possible to compile
> QtCreator, do `make install` and do `make install-some-dev-files`
> after that to be able not to store whole source and build files that
> are required to compile a pluign (I think only some headers and shared
> objects are really required).
> 
> This thing should generally be possible because GNU/Linux -dev
> packages suit the same purpose. I just do not want to dive into
> packaging scripts... Maybe you have this thing described in some wiki
> page which I'm not aware about?

Check out <qtcreator_src>/scripts/createDevPackage.py
Takes a source tree and a build tree and collects all things that are need 
besides the result of ‘make install’.
I.e. if you set IDE_SOURCE_TREE/QTC_SOURCE to the result of createDevPackage.py 
and IDE_BUILD_TREE/QTC_BUILD to the result of ‘make install’, you should be 
able to build a plugin against that, without the need to keep the whole build 
directory (or source directory).
Should also work on all platforms (Lin/Win/mac).

Br, Eike

-- 
Eike Ziller
Principal Software Engineer

The Qt Company GmbH
Rudower Chaussee 13
D-12489 Berlin
[email protected]
http://qt.io
Geschäftsführer: Mika Pälsi, Juha Varelius, Tuula Haataja
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