Hi!

In my plugin, I've established a slot connected to the
EditorManager::currentEditorChanged signal. I'm looking for a way to
determine if I'm presently in a debugging session within this slot. This
distinction is important as I intend to perform different actions based on
this context.

Although checking Core::ModeManager::currentModeId() against
Debugger::Constants::MODE_DEBUG allows me to ascertain if I'm in debugging
mode, it doesn't inform me whether the debugger is actively running.

Knut

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