Sorry to bother you again with this. I know this is been asked/answered
before. I have searched (googled) and read a lot on this topic and tried
each and every instructions (moc, Q_OBJECT macro etc..) to solve this error.

Finally i tried the mailing lists and found a solution:
http://www.archivum.info/[email protected]/2010-02/00805/Re-%28Qt-interest%29-Runtime-Error--connect-No-such-slot-%28FIXED%29-But.html

But still i am having the following runtime error.

Starting
> /home/aadeesh/Project/Qt/gamepadReader/gamepadReader-build-desktop/gamepadReader...
>
> Object::connect: No such slot MainWindow::updateForm() in
> ../gamepadReader/mainwindow.cpp:11
>
> Object::connect: (receiver name: 'MainWindow')
>
> Object::connect: No such slot MainWindow::joyConnect() in
> ../gamepadReader/mainwindow.cpp:12
>
> Object::connect: (sender name: 'btnConnect')
>
> Object::connect: (receiver name: 'MainWindow')
>
> /home/aadeesh/Project/Qt/gamepadReader/gamepadReader-build-desktop/gamepadReader
> exited with code 0
>
>

I am using Qt Creator on Ubuntu 10.10.
My code files are:

mainwindow.h

#ifndef MAINWINDOW_H
> #define MAINWINDOW_H
>
> #include <QMainWindow>
> #include <QTimer>
> #include <joystick.h>
>
> namespace Ui {
>     class MainWindow;
> }
>
> class MainWindow : public QMainWindow
> {
>     Q_OBJECT
>
> public:
>     explicit MainWindow(QWidget *parent = 0);
>     ~MainWindow();
>     QTimer *timer;
>     Joystick *joystick;
>
> private:
>     Ui::MainWindow *ui;
>     void joyConnect();
>     void updateForm();
> };
>
> #endif // MAINWINDOW_H
>

mainwindow.cpp

#include "mainwindow.h"
> #include "ui_mainwindow.h"
>
> MainWindow::MainWindow(QWidget *parent) :
>     QMainWindow(parent),
>     ui(new Ui::MainWindow)
> {
>     ui->setupUi(this);
>     timer = new QTimer(this);
>     joystick = new Joystick();
>     connect(timer, SIGNAL(timeout()), this, SLOT(updateForm()));
>     connect(ui->btnConnect, SIGNAL(clicked()), this, SLOT(joyConnect()));
> }
>
> void MainWindow::updateForm()
> {
>     if(joystick->init(ui->joyInput->text().toAscii()) > -1)
>     {
>         ui->btnConnect->setText("Connected");
>         timer->start();
>     }
> }
>
> void MainWindow::joyConnect()
> {
>     ui->axis1->display(joystick->getAxis(0));
>     ui->axis2->display(joystick->getAxis(1));
>     ui->axis3->display(joystick->getAxis(2));
>     ui->axis4->display(joystick->getAxis(3));
> }
>
> MainWindow::~MainWindow()
> {
>     delete ui;
> }
>

main.cpp

#include <QtGui/QApplication>
> #include "mainwindow.h"
>
> int main(int argc, char *argv[])
> {
>     QApplication a(argc, argv);
>     MainWindow w;
>     w.show();
>
>     return a.exec();
> }
>


Please help me solve this error. An explanation will help me learn more.
Thank You.
-- 
Aadeesh S. Bhagwatkar
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