Helge Fredriksen skrev:
> 1)
> typesystem_opengl-common.xml :  <enum-type 
> name="QGLShader::ShaderTypeBits" flags="QGLShader::ShaderTypeBit" />
>
> This one was a bit odd, flags were set to QGLShader::ShaderType. 
> However, reading the documentation on the generator,
> it reads that flags should either be true or false, which obviously 
> has been changed a bit. This one I just figured out by
> intuition, studying the rest of the enum-types mentioned in that file.

I'll fix this in the documentation.

>
> 2)
> typesystem_gui-common.xml: Had to remove these types
>
> <!-- object-type name="QGraphicsBloomEffect" />
>   <object-type name="QGraphicsBlurEffect" />
>   <object-type name="QGraphicsColorizeEffect" />
>   <object-type name="QGraphicsDropShadowEffect" />
>   <object-type name="QGraphicsGrayscaleEffect" / -->
>
> Didn't find them either in the corresponding C++ header files, so I 
> guess they are deprecated in some way.

There have been some API changes in Qt 4.6 since I updated the type 
system and now, and these classes were added to Qt 4.6 at an earlier 
stage, but have been removed since then.

>
> Now, I just have to find out how I commit there bug-fixes in the 
> community-port branch, making my first
> real contribution to this project besides testing!

Great work =)

-- Eskil


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