> You are calling the paintEvent() method recursively here. You probably want:
>
>    super.paintEvent(pe);
>
> Also, remember to call end() on your painter when you are done with it. 
> "myPainter = null" only removes the reference to the painter, it does 
> not delete it, so the painter won't be closed automatically until later 
> on, when the garbage collector kicks in.
>
> -- Eskil


That was it -- works perfectly now.  Thanks Eskil!

--PK

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