Hello again!

Bruno Janvier wrote:
> - FIXED windows installer script using NSIS. it keeps the structure used 
> for 4.5.2. it is a very early draft.  I upload the generated installer 
> at sourceforge soon. I will commit it when I will know how to do it.... 
> when it's done, please look at it and correct it.
>   
Francis, please heeeeelp! I have done these stages myself so I could
probably put in some guidance here, but I guess Francis would be the
correct guy here...

If he's not online soon, please join in on #qtjambi at freenode, and
we can try to sort out the commit issues there.
> - qtjambi.exe and the html documentation are not there in the package. 
> Where is the code for qtjambi.exe ? What is the process to generate the 
> html from the qdoc ?
>   
I have tried to use build_javadoc.sh in the scripts directory, that
is a Linux based script, but I guess many of the stages can be
done similarly on Windows.
> - FIXED dummy null pointer exception on Windows when doing "ant clean" 
> in MakeTask.java
>
> - "ant clean" -> does not work on windows. It fails when trying to 
> delete the ant-qtjambi.jar
>   
Francis have removed the ant-qtjambi.jar file, he explained me
something a time ago about this, but I have forgotten why this
was done. Anyway, Francis, I do have some problems now due
to this when I attemt to generate java stubs on marble bindings and
my hello world generator example. I know you were working on some
serious overhaul here, what is the status? Could you commit your
work to the repo?
> - "ant clean" will delete jars/jogl.jar so needed to relocate jogl 
> somewhere else
> and make sure the ant script copies it in "jars" at initialization. Best 
> might be to download it as it is done for ant-contrib. Need a persistent 
> URL though. Certainly more robust to just add a jogl folder and copy 
> jogl.jar to jars in the build.xml
>
> - generator bindings report issues with:
>
> QWebFrame
> QWebHistory
> QWebElementCollection
> QGraphicsSvgItem
> QGraphicsTextItem
> QGraphicsPixelizeEffect
> QWebPluginDatabase
> QGesture
> QPinchGesture
> QGLShaderProgram
> QAccessibleActionInterface
>
> It feels like a bit of xml in the definitions might solve everything though.
>   
Great!

Helge
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