Hi,

thanks for the reply.

Am Mittwoch 29 Dezember 2010 schrieb [email protected]:
> 1) These are currently not planned to be released due to limitations of some 
> of the platforms.  
Ok, ugly, but we'll have to live with this.

So please let me ask the other way round: How are we supposed to handle complex 
landmarks. Let me give you some examples:

- In geocaching, a landmark has attributes (stroller accessible, available at 
24/7, not suited for kids ...), complex html descriptions, lists of user 
comments (logs), relationships to other waypoints, encrypted hints .... How are 
such complex objects to be used in qt if qlandmark can't handle them?

- In OSM a landmark forms the basis of buildings, ways, ... these have a huge 
number of relationsships, and they also have a huge number of attributes

To me it seems the current qlandmark is only usable for a pretty limited number 
of trivial use cases. 

Could you give some insight on how you think complex landmarks should be stored 
by a qt application?

My former apps have not used system classes at all for this. Am i supposed to 
return to that concept for complex applications like geocaching and raw OSM 
data processing?

It would be great if you cound sched some light on how things are supposed to 
be done. As you see i am willing to do things "right", but i am missing 
guidance here.

Regards,
  Till
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