What can I do to have a working unity3D plugin ?
- It seems that QtWebKit2.1 has been release, even if it's not desktop
targeted is there chance that it will fix my problem.
- What I don't understand is why it works fine if it's not a
QGraphicsWebView or qml item ? Can I expect to have a working plugin for
example if I draw the webpage on a offscreen buffer, then draw it on opengl ?
Le 14 avr. 2011 à 16:02, <[email protected]>
<[email protected]> a écrit :
> Did you enable the plugins?
>
> WebView {
> settings.pluginsEnabled: true
> }
>
> - Juergen
> On 14.04.11 15:48, "ext Girish Ramakrishnan" <[email protected]> wrote:
>
>> Hi,
>> To check if it's a QML specific issue, I would suggest to check what
>> happens without QML i.e using QGraphicsWebView. If you are able to
>> reproduce the problem without QML, please report this at
>> https://bugs.webkit.org/ and put me in the bug's cc.
>>
>> Girish
>>
>> On Thu, Apr 14, 2011 at 4:29 PM, QtNext <[email protected]> wrote:
>>> Hi,
>>>
>>> it' s the same when I try to load this page ...
>>> http://unity3d.com/gallery/live-demos/players/ (a standard html page)
>>>
>>> I suppose it's NPAPI Plugin : the strange thing is that it's work when
>>> trying qwebview C++ (even with opengl backend.. for example with qt demo
>>> browser) it don't works only when using qml webview !
>>>
>>>
>>>
>>> Le 14 avr. 2011 à 08:53, Girish Ramakrishnan a écrit :
>>>
>>>> Hi,
>>>>
>>>> On Thu, Apr 14, 2011 at 10:29 AM, QtNext <[email protected]> wrote:
>>>>> Hi,
>>>>>
>>>>> I have an application done in QML. I need to be able to display a qml
>>>>> webview that display a unity3D plugin web page. for example
>>>>> :
>>>>> http://download.unity3d.com/gallery/live-demos/players/island.unity3d
>>>>>
>>>>
>>>> What exactly is this unity3D "plugin"? NPAPI? QWebPluginFactory?
>>>>
>>>> Also, the link above points straight to the unity3d file. QtWebKit has
>>>> a long pending bug of not able to render plugin content directly
>>>> unless wrapped in html. IOW, create a html page with an <object> tag
>>>> pointing to the island.unity3d and try displaying that in QML.
>>>>
>>>> Girish
>>>
>>>
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>
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