I've am using QML in conjunction with an OpenGL scene, which is
controlled from within python. I render the QML in the usual way using a
QDeclarative view.

I have encountered a three problems with my created QML widget that lead
to rendering problems.

I've documented the problems, with pictures, on my blog:
http://hgomersall.wordpress.com/2011/06/09/almost-pretty-drawers-with-qml/

I'm not sure which, if any, are bugs, and which are down to my
incompetence with QML.

The most awkward of these is the lack of transparency for the loaded
images, but I would appreciate pointers on solving any of them.

Many thanks,

Henry Gomersall

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