OK, it just worked.

Actually, I didn't even have to use the z property.

Once I finished reorganizing the screen change animations to trigger on 
"visible" property changes, the hidden surface removal part just worked.

The previous problem must have been an error in the way I had coded the state 
transition based animations.

QML sure is different. I would expect we C and C++ coders will be scratching 
our heads for awhile still 8-)

I'm amazed at the type of UI that is coded in only a couple hundred lines.

Thanks for the help!

johnea

On 2012-06-16 08:14, qt-...@johnea.net wrote:
> 
> Thanks for both of the replies referring me to the z property.
> 
> My code is currently in the middle of a big transition to using a view 
> manager architecture. As soon as I'm back to a working version I'll test 
> setting the z property.

> On 2012-06-16 01:45, Harri Pasanen wrote:

>>
>> If your Main object z property value is lower than cntl's, it should 
>> just work.
>>
>> If it does not, show us some code.
>>
>> /Harri
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