On Wed, Sep 15, 2010 at 4:54 PM,  <[email protected]> wrote:
>
> On 16/09/2010, at 4:33 AM, ext Alex wrote:
>
>> On Tue, Sep 14, 2010 at 8:34 PM,  <[email protected]> wrote:
>>> On 15/09/2010, at 8:58 AM, ext Alex wrote:
>>
>>>> Here is a side-by-side comparison of how availableFonts.qml looks when
>>>> run using QML Viewer vs QDeclarativeEngine.
>>>>
>>>> http://members.shaw.ca/amonjushko/font_render_quality.png
>>>>
>>>
>>> The difference in the two is that QML Viewer uses a QGLWidget as the 
>>> viewport of its QDeclarativeView, and uses the "raster" graphics system.
>>>
>>> The basic issue has to do with with the fact that QML draws all of its text 
>>> to pixmaps. We've tried several approaches to fixing this, but at the 
>>> moment using raster is the best alternative.
>>>
>>
>> Thanks, Michael.  I was able to get good results by switching to the
>> "raster" graphics system.  Setting QGLWidget as the viewport does not
>> seem to make any difference... is it supposed to?
>
> No, it shouldn't make any visual difference in this case -- we picked it in 
> conjunction with raster because it seemed to produce the best overall 
> combination on OS X (see for example the bug 
> http://bugreports.qt.nokia.com/browse/QTBUG-10685 which occurs under raster, 
> but not with raster + gl).
>

Interesting.  Thanks for the clarification.

Cheers,
Alex

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