Hi,

It is now possible to define a StateChangeScript that is run when a state is 
entered. But are there any plans to add support for running a script when 
exiting a state?

A State could have properties  "onEntry:" and "onExit:"  that would contain the 
name of the script to run upon entry and exit.

I know I can work around by adding script actions to Transitions, but then I 
possibly need to add the action to several transitions (if a state has more 
than one possible next states). And a transition is not perhaps the right place 
to do clean up/housekeeping actions, anyway.

--Antti-Pekka



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