Hi Gerhard, Gerhard Gappmeier wrote: > Hi > > at the moment I was implementing my own debugger based on QScriptAgent. > But because the next release will contain a full featured debugger I want to > give it a try, because this looks very promising. > > I tried to integrate the qt script debugger into my own application and > encountered some problems. > I want to embed the widget into my own qmainwindow and don't want to > use an extra debug window. > > 1.) The code widget cannot be displayed until starting to evaluate a script. > This makes it difficult to make an IDE like environment. > A user wants to edit the code and then starts debugging. > => The edit widget must be visible before debugging > => it must be possible to set the script directly into the editor > => otherwise I would need to implement a second editor, one for editing and > and for debugging. >
Unfortunately there won't be any IDE integration API for the debugger in 4.5, so you'll have to "cheat" in a way like you suggest. If you have suggestions or further requirements for such an API we'd love to hear it. > 2.) How can I start debugging at the first line? > If I execute QScriptEngine::evaluate() the scripts runs without stopping > until > there happens an exception. > Wenn I press the pause button, then start evaluating it stops at first line. > How can I do that programmatically? > I tried to call action() with QScriptEngineDebugger::InterruptAction > parameter and than execute evaluate(), but this doesn't work. > > There must be a possibility to say the debugger to stop at the first line and > then call evaluate() to start the script engine. > > > I attached a simple example code to demonstrate my usage. > Thanks for providing the code. I was able to reproduce the problem. It should be fixed in the next snapshots. Thanks again for the feedback. Regards, Kent _______________________________________________ Qt4-preview-feedback mailing list [email protected] http://lists.trolltech.com/mailman/listinfo/qt4-preview-feedback
