I don't think that Carbon support was removed from 10.6. The limitation is that you can't build 64-bit Carbon applications (got to use Cocoa for 64 bit).
I'm just not sure if deploying for 10.3 should be possible or not using Qt 4.6 and Mac OS X 10.6. 2009/8/27 vincent habchi <[email protected]>: > Le 27 août 09 à 12:33, Bastian Bense a écrit : > >> Hey everyone, >> >> I couldn't wait and had to install Mac OS X 10.6 and compiled myself a >> bleeding edge Qt 4.6 snapshot from git after compiling on Snow Leopard >> with Qt 4.5.2 gave me a lot of warnings and errors. >> >> For one of my test projects I used to add the following lines to >> the .pro file, so that the application can also launch on Mac OS X 10.3: >> >> macx { >> QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.3 >> QMAKE_MAC_SDK = /Developer/SDKs/MacOSX10.4u.sdk >> } >> >> When I keep this in the .pro file and attempt to compile, I get a >> bunch of compiler errors - see http://pastebin.com/m54235b08 . >> >> It seems that compilation works fine as soon I remove the lines above. >> >> Any ideas on what changed in Mac OS X or Qt 4.6? > > As far as I know, Carbon support was to be removed from 10.6. Maybe this > explains the wreckage? > Vincent -- Best regards, Bastian Bense _______________________________________________ Qt4-preview-feedback mailing list [email protected] http://lists.trolltech.com/mailman/listinfo/qt4-preview-feedback
