Ok, I've found my mistake. I have to define a key called 'name' and use its value in qtile.widgetMap['namevalue'].mymethod() Sorry for bothering you, guys, and thanks for your help
Best regards, Arsenii On Saturday, August 19, 2017 at 7:15:11 PM UTC+2, Arsenii Riazantsev wrote: > > > <https://lh3.googleusercontent.com/-33e4O7lNuX0/WZhxMaDUutI/AAAAAAAAARY/9xAVw67pH6EyRPV7S7JpOv4AJS-jfqSwgCLcBGAs/s1600/Untitled.png> > Hey, thanks for your help. I tried, but maybe my implementation is > incorrect. Is it enough to show just a screenshot? There is the widget's > method on the left side and the config part on the right. > > On Thursday, August 17, 2017 at 2:10:17 AM UTC+2, Tycho Andersen wrote: >> >> Hi Arsenii, >> >> On Wed, Aug 16, 2017 at 03:10:58PM -0700, Arsenii Riazantsev wrote: >> > Hi, everyone! >> > >> > I am new to Python.I would like to make one custom widget and to call >> one >> > of it's method after pressing a key. I tried to import "Key" class and >> to >> > bind the button with the method, but it doesn't work. Is it not >> possible to >> > implement such a bind at all? Maybe there is another way to do it? >> >> Try, >> >> def foo(qtile): >> qtile.widgetMap['yourwidget'].your_method() >> >> keys = [ >> ... >> Key([mod], "k", lazy.function(foo)), >> ] >> >> Cheers, >> >> Tycho >> > -- You received this message because you are subscribed to the Google Groups "qtile-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
