Quackle's GUI is based on Trolltech's Qt.  There isn't presently a 
PocketPC-based version of Qt.  If there were, it wouldn't be hard to create 
a port...I could probably do so with cross-compiling tools, although I 
wouldn't be able to test or debug it (I'm more of a Palm guy, myself).  
What little research into the matter I did via Google indicates that 
Trolltech hasn't written off the PocketPC has a possible platform, but they 
don't seem to be rushing to support it, either (perhaps, in part, because 
Trolltech has a competing PDA/cellphone/embedded device platform called 
Qtopia).

The principal other possibility would be to rewrite the Quackle GUI to 
support the WinCE platform directly, and I doubt that you'll see any of the 
current Quackle team pursuing that.  But it's an open-source project, which 
means that anybody with sufficient interest and skill has the ability to 
work on it.

                                                                -John


On Sun, 02 Apr 2006 18:14:11 -0000, mq_rq wrote:
> Hi all-
>
> I know it's very early in the project planning, but will there
> eventually be a pocket pc version of quackle?
>
> I use xwords on the ppc now, but it just picks the highest point value
> play (instantly I might add), with no other static evaluation.
>
> Also, Quackle seems very stable on my computer (Windows xp, AMD dual
> core 4200+).
>
> Mark




 
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