On 7/16/06, John O'Laughlin <[EMAIL PROTECTED]> wrote:
>
> On 7/16/06, Steven Gordon <[EMAIL PROTECTED]> wrote:
>  > On 7/16/06, John O'Laughlin <[EMAIL PROTECTED]> wrote:
>  > > Yes, at least for TWS. But the real plan is to improve simulation
>  > > speed so that more people can play games against Quackle at its
>  > > strongest. Defense in the static evaluator will give only very slight
>  > > improvement to the simming player.
>  > I believe there is no possible static analysis of board position that
>  > would work appropriately for the majority of cases. Whether to create
>  > openings is at least partially dependent on whether there are already
>  > equivalent openings elsewhere. I suppose a static positional
>  > evaluation of first moves might be conceivable.
>  >
>  > Simulation, on the other hand, should appropriately account for board
>  > position in every conceivable case.
>
>  I experimented some back in April. In however many hundred thousand
>  games, the player that penalized opening access to TWSes outscored the
>  one that didn't by 0.7 points per game. That's worth about 2 NSA
>  rating points for the Static or Endgame Players and nothing for the
>  simming players. At this point I consider it an unnecessary
>  complication, and I won't add it to the release version until it tests
>  better.
>
>  John

Interesting, John.

How was the penalty for opening up a TWS computed?  It would be
interesting to know how often simulation roughly agreed with the
computed penalty?

Regards,

Steve


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