In short - avoid malloc like the plague.  I optimized to use fixed
length strings.  Also the gaddag code is pretty well optimized at this
point.  There are still some small improvements left but the big ones
have been done.  The next major one would be multi-threading.

Matt

--- In [email protected], "Winter" <[EMAIL PROTECTED]> wrote:
>
> Can anybody summarize how 0.95 can possibly sim so quickly?
>


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