This one has some pretty steep requirements - as it was written as an excercise to learn WPF - the new Windows API for Vista (and also XP if you install the runtime component and IE7).
It is somewhat graphically rich and uses a drag & drop interface instead of the common "click then type your move" type interface. It uses the TWL06 dictionary and pretty much the straight up Appel & Jacobson move gen algorithm - completely written in C#. Currently, there is no computer AI other than taking the highest scoring move each turn. This was not an excercise in creating the worlds best scrabble game, but an excercise in learning the strengths and weaknesses of a new technology. There will most likely be no further development (though the possibility of a true P2P version is intriguing) If you have Vista, you are ready to go... If you have XP and want to check it out, then you will need to install the .Net 3.0 runtime component from Microsoft here: http://www.microsoft.com/downloads/details.aspx?familyid=10CC340B-F857- 4A14-83F5-25634C3BF043&displaylang=en It is an XBAP app, which means that it is an applet that runs in internet explorer inside a tight security sandbox - so there is no possibility of interacting with machine resources - which also means that features like alternate dictionaries and saving game replays would be difficult to add. Check it out here: http://www.industrynext.com/users/jturpin/Quixotry.xbap Oh, and thanks to the Quackle guys - Quackle was a great tool in helping me debug and verify its move-gen algorithm. I wish Qt was as graphically rich and easy to use as WPF and I wish WPF was cross- platform. Oh well, the perfect world still does not exist.
