Hello again, Quackle team and all,

This is a recent game that went really wrong,
mainly because I allowed a high-scoring phony.
Still, late in the game, Quackle thought I had
a slim 2% chance of salvaging the win.  Further
details after the first 10 moves...

#player1 John John
#player2 opp opp
>John: ?EGOUVY -  +0 0
>opp: AWW 8G WAW +18 18
>John: AEMMUUY -AYMMUU +0 0
>opp: EKP 9F KEP +20 38
>opp: EKP --  -20 18
>John: EENNTXZ H8 .NNEXE +21 21
>opp: ACEKLMP 13G K.P +17 35
>John: EIORTTZ 11B EROTIZ. +32 53
>opp: ?BEEEST C8 BEE.iEST +70 105
>John: AILMNOT 10B M.TA +26 79
>opp: ?EIRRTV 14H RIVeTER +102 207
>John: IJ 8A JI. +36 115
>opp: EIY 15A YE.I +24 231
>John: DLLNNOP M10 POLL.N +16 131
>opp: AAEGT D4 AGATE +28 259
>John: ADHINOO L6 DAHOON +20 151
>opp: AGTU 8K G.AUT +27 286
>John: IILNRRV 5A VIR.IN +20 171
>opp: IOQU O4 QUOI. +24 310
>John: ABFLNRS 15F FAS +63 234
>opp: ELMOOSY N6 YO. +29 339
>John: BEGILNR K2 BILGE +19 253
>opp: ALMU 4H MUL.A +20 359

So here's my situation:  I'm way behind, and
there are darn few tiles (5) left in the bag.
The move I played, tantamount to resignation,
was K10 COIN(e)R for 27 points.  That play
was not listed when I did 'Generate Moves'.
The Sim that I ran included that move and 2
of Quackle's suggestions, and the result (on
2 plies, 1,000+ iterations) was:

Move          Score  Leave  Win %   Valuation 
9E  CRO(N)E    26     EIN   2.18      30.0 
K10 COIN(e)R   27     EE    0.23      30.3 
H1  ICE(M)EN   30     OR    0.16      29.7 

Hmm.  It seems that there's roughly a 1-in-50
chance of salvaging the win if I play CRO(N)E
instead, but I can't figure out how to get the
program to reveal to me just what the magical
sequence of plays & draws might be that would
lead me to that miracle come-from-behind win.

So I asked 'Championship Player' what to do,
and got these 2 suggestions:

Move          Score  Leave   Win %   Valuation 
9E  CRO(N)E    26     EIN    1.21      5.7 
K10 (Z)E(K)    25    CEINOR  0.76      7.7 

Is there a way to get Quackle to show me how I
might have won the game after 9E CRO(N)E ?  Even
if it's highly improbable, I like to hold out
some hope, even in desperate circumstances.  The
'Simulation Details Explanation' dialog refers to
average score, standard deviation, and average
differential.  What I think I'm looking for is
best-case or worst-case scenario.  In particular,
I'd like to know (since I can't figure it out for
myself) what sequence of plays, however unlikely,
would have led me to a win.

For the sake of completeness, the game ended:
>John: CEEINOR K10 COIN.R +27 280
>opp: CHOS O12 COSH +46 405
>John: DEEFRSU B2 SER.F +32 312
#rack2 ADD
... and he played ADD(ED) rather than A1 DAD.

Thanks for any insight on querying Quackle as
to how I might have pulled this one out.

John Hart


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