Scott, My understanding is that Quackle's endgame player is still not able to look ahead more than 2 turns, and even out-in-2 combos are not necessarily solved with 100% accuracy yet. Stuck tile endgames can take anywhere from one to four more turns than that to play with greatest accuracy, and Quackle will not be able look ahead far enough to calculate the true spread value of sticking the tile when it has a choice of sticking or not sticking with the first move, so it will get most positions of that nature laughably far from right. Larry played a game against it a couple of weeks ago in which he took its suggestion for his play, and lost by 16, by declining to stick it with a Z, and I looked at it for a few minutes, found the best of a handful of ways to stick the Z, and wound up winning by 19 -- by eschewing a 6-turn endgame for an out- in-2 combo, Quackle made a 35-point spread error. Joel Sherman
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