Is there a user-friendlier way to attach a game position as a color diagram in this Quackle discussion list? Forgive me for posting a log:
#player1 No_Name No Name #player2 samk_ samk >No_Name: DEINNRU 8F INURNED +70 70 >samk_: ADDDLOT K3 TODDL.D +20 20 >No_Name: AINORRX L2 RAX +40 110 >samk_: AGLNRTT F3 RATTL.NG +65 85 >No_Name: INOORRW M3 ROW +28 138 >samk_: ACEFIPV 2F PAVE +33 118 >No_Name: EEIINOR H1 O.INE +27 165 >samk_: AACCFII 4B FACI. +20 138 >No_Name: BEILQRU 6B QUBI. +36 201 >samk_: AACEIPY 7A YIPE +34 172 >No_Name: EEILNOR 10B ELOI.NER +61 262 >samk_: ?AACFST 8A AS +33 205 >No_Name: AAEEJSU 1D JUS +31 293 >samk_: ?ACFLOT 11B LOFT +27 232 >No_Name: ?AAEEOV 2B AVO +21 314 >samk_: ?AABCMS 12E SAMBuCA +68 300 >No_Name: ?AEEETT 13F TEE +15 329 >samk_: EIINRUY 11K YIN +22 322 >No_Name: ?AEEMTZ A11 AZoTE +77 406 >samk_: EHIKORU I was trying to see if there was any move that'd give me even a slight chance of winning here. I asked the 5 minute Championship Player for choices, and then simmed them all to Many Plies. 13K KUE is given about a 4% chance of winning, after 10K iterations. How is that possible? It empties the bag. I just don't see how any 3-tile draw would guarantee two places where you can bingo. And you are down by 60 after KUE. There are also two moves: 1A OH and D6 BEHOOF that are given close to a 5% chance of winning after I simmed them Many Plies for 10K iterations. My question on these two moves is: Does Quackle consider Pass 0 as an option when there is one tile in the bag. And not knowing what tile it is, it is not possible to block all the three lanes for a possible bingoing out, but it is possible to score 30-ish to win after the opponent draws the last tile? Thanks.
