Is there a user-friendlier way to attach a game position as a color 
diagram in this Quackle discussion list? Forgive me for posting a log:

#player1 No_Name No Name
#player2 samk_ samk
>No_Name: DEINNRU 8F INURNED +70 70
>samk_: ADDDLOT K3 TODDL.D +20 20
>No_Name: AINORRX L2 RAX +40 110
>samk_: AGLNRTT F3 RATTL.NG +65 85
>No_Name: INOORRW M3 ROW +28 138
>samk_: ACEFIPV 2F PAVE +33 118
>No_Name: EEIINOR H1 O.INE +27 165
>samk_: AACCFII 4B FACI. +20 138
>No_Name: BEILQRU 6B QUBI. +36 201
>samk_: AACEIPY 7A YIPE +34 172
>No_Name: EEILNOR 10B ELOI.NER +61 262
>samk_: ?AACFST 8A AS +33 205
>No_Name: AAEEJSU 1D JUS +31 293
>samk_: ?ACFLOT 11B LOFT +27 232
>No_Name: ?AAEEOV 2B AVO +21 314
>samk_: ?AABCMS 12E SAMBuCA +68 300
>No_Name: ?AEEETT 13F TEE +15 329
>samk_: EIINRUY 11K YIN +22 322
>No_Name: ?AEEMTZ A11 AZoTE +77 406
>samk_: EHIKORU

I was trying to see if there was any move that'd give me even a 
slight chance of winning here.

I asked the 5 minute Championship Player for choices, and then simmed 
them all to Many Plies.

13K KUE is given about a 4% chance of winning, after 10K iterations. 
How is that possible? It empties the bag. I just don't see how any 
3-tile draw would guarantee two places where you can bingo. And you 
are down by 60 after KUE.

There are also two moves: 1A OH and D6 BEHOOF that are given close to 
a 5% chance of winning after I simmed them Many Plies for 10K 
iterations. My question on these two moves is: Does Quackle consider 
Pass 0 as an option when there is one tile in the bag. And not 
knowing what tile it is, it is not possible to block all the three 
lanes for a possible bingoing out, but it is possible to score 30-ish 
to win after the opponent draws the last tile?

Thanks.


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