I don't know if John and Jason are interested in this kind of thing or not or if it's already been reported, but I've seen cases where Quackle recommends passing up a playable bingo in the pre-endgame despite the fact that doing so loses the game.
Below is an example I found several months back. I think that I ran a full-game report on this and was surprised to find that it recommended PIG 14M over bingoing. PIG does not appear in the move generator (which is why I think it came up in the full-game report). If you add it to the mix, however, and then run a many-ply sim, it says that PIG wins 100% of the time, while COURAGE is only 95%. If you record the sim results and look at them, you see where the 100% comes from. It has opponent playing at O1 instead of blocking the bingo line. If you play PIG then go to opponent's rack and run a many-ply sim, it then correctly has him/her blocking, but not when you sim from half a turn before. #player1 New_Player_1 New Player 1 #player2 Quackle Quackle >New_Player_1: ELMOPTV 8D VOLTE +24 24 >Quackle: ?FFIKLS I8 SKIFFLe +81 81 >New_Player_1: AGIMMPS 15E GIMPS +47 71 >Quackle: AEOOORY 12I .ORAY +22 103 >New_Player_1: AMOPRUU M12 .UP +16 87 >Quackle: AEEGOOO -AEOOOG +0 103 >New_Player_1: AEMNORU G5 ROU.EMAN +62 149 >Quackle: BEHINNS N12 SHIN +39 142 >New_Player_1: ACIIOQR F14 Q. +31 180 >Quackle: BEEINNV F2 VIBE +19 161 >New_Player_1: ACIILOR 12A CLARIO. +24 204 >Quackle: AEENNUZ E10 ZE.N +26 187 >New_Player_1: AGIOTTX A8 TOXI. +42 246 >Quackle: ADEENTU K6 DENATU.E +68 255 >New_Player_1: AAGINOT H1 TANGA +27 273 >Quackle: DDIJRTT C11 T.J +20 275 >New_Player_1: DIILNOO B7 NIDI +23 296 >Quackle: DDEHIRT L3 HIDED +26 301 >New_Player_1: AAAELOO -AAAOO +0 296 >Quackle: BEERSTW M2 WET +24 325 >New_Player_1: ?CEGLRW 2H .WL +8 304 >Quackle: ABEORSY N1 BOY +35 360 >New_Player_1: ?ACEGRU 14M ..G +6 310
