I don't know if John and Jason are interested in this kind of thing 
or not or if it's already been reported, but I've seen cases where 
Quackle recommends passing up a playable bingo in the pre-endgame 
despite the fact that doing so loses the game.

Below is an example I found several months back.
I think that I ran a full-game report on this and was surprised to 
find that it recommended PIG 14M over bingoing.
PIG does not appear in the move generator (which is why I think it 
came up in the full-game report). If you add it to the mix, however, 
and then run a many-ply sim, it says that PIG wins 100% of the time, 
while COURAGE is only 95%.
If you record the sim results and look at them, you see where the 
100% comes from. It has opponent playing at O1 instead of blocking 
the bingo line.

If you play PIG then go to opponent's rack and run a many-ply sim, 
it then correctly has him/her blocking, but not when you sim from 
half a turn before.

#player1 New_Player_1 New Player 1
#player2 Quackle Quackle
>New_Player_1: ELMOPTV 8D VOLTE +24 24
>Quackle: ?FFIKLS I8 SKIFFLe +81 81
>New_Player_1: AGIMMPS 15E GIMPS +47 71
>Quackle: AEOOORY 12I .ORAY +22 103
>New_Player_1: AMOPRUU M12 .UP +16 87
>Quackle: AEEGOOO -AEOOOG +0 103
>New_Player_1: AEMNORU G5 ROU.EMAN +62 149
>Quackle: BEHINNS N12 SHIN +39 142
>New_Player_1: ACIIOQR F14 Q. +31 180
>Quackle: BEEINNV F2 VIBE +19 161
>New_Player_1: ACIILOR 12A CLARIO. +24 204
>Quackle: AEENNUZ E10 ZE.N +26 187
>New_Player_1: AGIOTTX A8 TOXI. +42 246
>Quackle: ADEENTU K6 DENATU.E +68 255
>New_Player_1: AAGINOT H1 TANGA +27 273
>Quackle: DDIJRTT C11 T.J +20 275
>New_Player_1: DIILNOO B7 NIDI +23 296
>Quackle: DDEHIRT L3 HIDED +26 301
>New_Player_1: AAAELOO -AAAOO +0 296
>Quackle: BEERSTW M2 WET +24 325
>New_Player_1: ?CEGLRW 2H .WL +8 304
>Quackle: ABEORSY N1 BOY +35 360
>New_Player_1: ?ACEGRU 14M ..G +6 310

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