They are in table.c: route_node_match and route_node_lookup.  I suspect
there will need to be some fairly serious rewrite of the code in order to
take advantage of GPU's.

The reality though is that I don't think these are the current bottlenecks
in handling large #'s of routes and peers in the code.  I would point you
towards perf as a starting point here.

donald

On Mon, Dec 21, 2015 at 3:18 AM, M.Saeed Ansari <[email protected]>
wrote:

> Dear Friends,
>
> I want to do some of CPU consumer task of Quagga with GPU.
> I need to know where are longest prefix match and other data-flow task
> functions and how can i change their code?
> I want to mix OpenCL with Quagga code to do tasks with GPU in this project.
>
> Regards,
> Saeed
>
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