If all you want to do is delay a simple animation, it is very easy. Control click on the patches which rely on time and externalize the time base. Then you can use the "Patch Time" patch and a "Math" patch to subtract 5 seconds.

However, if you have live video, or use System time to display a clock for example, it wont be so easy. You would have to save the images into a buffer which holds 5s*60fps frames. That could be done by publishing an image port and getting the outputValueForKey of the renderer or getting the whole rendering area using a QCRenderer.

Troy

On Oct 1, 2007, at 2:01 PM, Keehun Nam wrote:

Hello,
I want to offset the rendering of a quartz component by 5 seconds... How would I go about doing that? I already have a quartz composition made, I just need to be able to be delay this by 5 seconds...

It would be nice if it can be done directly on Quartz Composer but I am going to include this in a Cocoa application so if it can be done using Objective-C or Cocoa, that would be nice to know as well. You can go as detailed as you like.

Thank you,
Keehun Nam
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