Anyway, I wonder if there is a way to smooth inputs/outputs? For example, if you have a cube's size linked to an Audio Input it is a direct connection, and so the size jitters. Is there a way to smooth this motion over time?

You could make a rolling-average javascript node that processes the audio input. This is a bt tricky, because you need to do some trickery with JS to be persistent across frames.

see http://www.quartzcompositions.com/phpBB2/mediawiki/index.php/JavaScript

for some details.

--
[ christopher wright ]
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  • Smoothing? Andrew Larking
    • Re: Smoothing? Christopher Wright

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