You can also avoid CI and use the Image Texturing Properties patch and
a Sprite. Check Developer Examples.
.xX
On Dec 14, 2007, at 11:00 AM, Troy Koelling <[EMAIL PROTECTED]> wrote:
The easiest would probably be the Core Image filter Affine Tile.
On Dec 13, 2007, at 5:02 PM, Chilton Webb wrote:
Hi,
I have need for a repeating texture behind everything else I'm
doing in QC. For example, let's say I have a bunch of bricks in a
repeating texture file (256x256). Is this possible? If so, how?
Thanks,
-Chilton
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list ([email protected]
)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/tkoelling%40apple.com
This email sent to [EMAIL PROTECTED]
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list ([email protected]
)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/asabatelli%40apple.com
This email sent to [EMAIL PROTECTED]
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com
This email sent to [EMAIL PROTECTED]