Would I be right in thinking the Random patch only
produces one output per frame?

I'm trying to use it inside an Iterator to produce a
random value at each iteration, but I seem to get an
identical value per-iteration (though I get a
different value for each frame).

Is this a bug, or just a CPU-cycle-saving feature, and
is there any way to get random values inside an
Iterator?

Cheers,

alx





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