My app uses QC to perform offscreen rendering. All works well with Tiger PPC or 
Intel and Leopard PPC.

However with Leopard Intel the colour components and alpha are mixed up.
The same thing happens with QuartzComposerOffline example code.
The Tiff files created by this app are also messed up.

I get QC to produce an NSImage whereas the QuartzComposerOffline example 
performs a gpu readback.
Either way the alpha and colors appear to be in a weird order. (Not just 
reversed)

Before I write code to un-mangle it, does anyone have any ideas?

Thanks,

Adam


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