Neb

There is a private patch called Color Channels that is capable of doing what you want to do. It controls which RGBA color channels the subpatches can write to. By placing it inside a Render In Image patch you can split the image into RGBA and modify it as you'd like. Keep in mind this patch is not included in QC 3 because it is not yet released. Everything I have read says there is nothing illegal or immoral about using these patches as they are included in OS X but are not made easy to get to. That said, it might not be the best for a production compostion.

To find the private patches try Googling for Quartz Composer private patches.

Steven


On May 8, 2008, at 3:06 PM, [EMAIL PROTECTED] wrote:
Message: 2
Date: Thu, 08 May 2008 14:38:39 -0400
From: neb <[EMAIL PROTECTED]>
Subject: Color Channel Splitting
To: [email protected]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

A simple problem, I know the answer is right in front of me but can't
seem to find it...

How would I go about splitting a single image feed into RGBA or HSBA
component channels, so that I can process each channel individually as
images, and then reassemble (or not) later on in the chain? I'm using
QC3 on leopard.


Thanks!

- Neb

Attachment: smime.p7s
Description: S/MIME cryptographic signature

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [EMAIL PROTECTED]

Reply via email to