Nice job on that!
I think this is the way I would need to go to create some truly random
behavior. I noticed in the one I did, it's not really random, and
there are a lot of sharp edges on the sprites movements.
Stephen Zinn
[EMAIL PROTECTED]
On Jun 4, 2008, at 2:16 PM, Memo Akten wrote:
<SpriteArray.qtz.zip>
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