thanks for the info...

BTW, the thread that prompted me to ask the question in the first place is
here:

http://lists.apple.com/archives/quartzcomposer-dev/2006/Feb/msg00065.html

thanks again
JC



On Tue, Jul 1, 2008 at 5:17 PM, Christopher Wright <[EMAIL PROTECTED]>
wrote:

> I would love to have something like this working. However, everyone I have
>> spoken to tells me that the protected memory architecture and driver model
>> currently used forbids this sort of sharing. Im not smart
>> enough/knowledgeable enough to know all the details of why, but im also
>> stubborn enough to know there *has* to be a work around. i wrote that weird
>> little plugin as a one potential (but kind of an ugly hack ish) work around.
>>
>
> If it really is driver/VM (virtual memory) deep, the only workarounds would
> be possibly Shared Memory (/usr/include/sys/shm.h) (not sure how that would
> work with non-system memory resources though) or a kext that does the shim
> thing you mention later...
>
>  Id imagine some sort of API would be required to know the memory locations
>> of the resources on the GPU (ie, this offset / location for texture a, etc),
>> and that information would have to be constantly synced between apps - but I
>> have no idea even where to begin for those sorts of endeavors.
>>
>> Perhaps a standalone shim app that acts as a GPU server/resource
>> allocator, which handles 'locking' issues of who has read/write to a
>> texture/buffer to alleviate potential conflicts? No app would then actually
>> own the resources, but would send them and recieve them from the shim layer?
>> That sounds awefully complicated, and would require re-thinking of the whole
>> pipeline...
>>
>
> Rather than a shim, the drivers could be modified (with another gl
> extension, for example) to abstract this -- they already manage resources in
> exactly the same way, so I'm guessing you'd just add some flags for
> shareability, and calls to set/control those flags, and be done with it.  I
> have no if this is reasonable, or if there's already something like this in
> place.... </wildSpeculation>
>
>
> --
> [ christopher wright ]
> [EMAIL PROTECTED]
> http://kineme.net/
>
>
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