Hi.
Yes, I definitely have had issues getting the screen grab to work
within Quartz Composer editor. It seems that, no matter what I do, I
cannot get an shared OpenGL context to work. "Little birdies" have
told me this is most likely due to some private OpenGL pixel format
attributes that Quartz composer is using, which I do not have access
to as a mere mortal. Sorry, as far as I am aware, there is nothing I
can do about this.
Ive tested the plugin in other systems, VDMX, and Apples other example
code for Quartz Composer (like QCTV, etc), and it works. It has issues
with QCViews and Quartz Composer Editor, thats it.
Sorry, as far as I am aware, its out of my hands!
On Aug 8, 2008, at 12:27 AM, George Toledo wrote:
It seems interesting that the v002 patch is somehow supposed to do
this inside of a qtz., but only in that DJXM or other Quartz based
programs (I hope I am calling it the right name). Is this because of
Apple lopping off that functionality inside of Quartz Composer?
I did realize my blunder on the java vs. javascript thing after
hitting send.
If I could only patch in a live "screengrab" of specified x/y axis,
width and height, into quartz composer... my socks would be rollin'
up and down.
George Toledo
X The Unknown
www.myspace.com/xsongs
On Thu, Aug 7, 2008 at 11:33 PM, Christopher Wright <[EMAIL PROTECTED]
> wrote:
Is there some easy way to do a "video/moving" screengrab as an input
to Quartz Composer, and then render to movie?
Guessing not. Screengrab is somewhat tricky, and I've not really
seen any good solution to it (snapz pro seems to do well, maybe look
into that for the capture portion?)
P.S.... Is it possible to use the java coding in the Processing
files and load them using the Java Script patch in Quartz Composer?
While confusingly similarly named, Java and Javascript are not at
all compatible or related (other than some C-like syntax
similarities). Java does not work in QuartzComposer.
--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/
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