Developers,
I am seeing a crash when trying to draw CIImages that I get from
QCRenderer. It doesn't happen every time and seems to be related to
images that are drawn scaled (but not always). Attached is the stack
trace. Any suggestions would be appreciated.
#0 0x94d21084 in CGLAreContextsShared ()
#1 0x9404b805 in -[QCExporter_CoreImage
provideImageTexture:bounds:userInfo:] ()
#2 0x966f62ee in provide_texture ()
#3 0x966f4aa8 in fe_gl_texture_load ()
#4 0x966b117f in fe_context_texture_load ()
#5 0x966b102f in image_buffer_texture_ref ()
#6 0x966b0469 in texture_retain ()
#7 0x966b0154 in fe_texture_new ()
#8 0x966aef51 in fe_tree_create_texture ()
#9 0x966ae6a5 in fe_tree_render_apply ()
#10 0x966adda5 in fe_tree_render_ ()
#11 0x966ad37b in fe_tree_render_tree ()
#12 0x9669c24b in fe_tree_render_image ()
#13 0x9669bacc in fe_image_render_ ()
#14 0x966f4999 in fe_image_render ()
#15 0x967a9da2 in renderImage ()
#16 0x966f301f in -[CIOpenGLContextImpl
renderWithBounds:matrix:function:info:] ()
#17 0x966f2f46 in -[CIContextImpl render:] ()
#18 0x15a2a769 in cgxcoreimage_instance_render ()
#19 0x91d7a1c6 in CGXCoreImageInstanceRender ()
#20 0x90176dac in ripc_AcquireCoreImage ()
#21 0x9015b957 in ripc_DrawShading ()
#22 0x91d79f27 in CGContextDrawShading ()
#23 0x966996d7 in -[CICGContextImpl render:] ()
#24 0x96699158 in -[CIContext drawImage:inRect:fromRect:] ()
#25 0x9525460d in -[CIImage(NSAppKitAdditions)
drawInRect:fromRect:operation:fraction:] ()
#26 0x95254521 in -[CIImage(NSAppKitAdditions)
drawAtPoint:fromRect:operation:fraction:] ()
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